1 00:00:01,935 --> 00:00:03,470 On the Guided Practice tab, 2 00:00:03,470 --> 00:00:06,573 two-step equations will be generated for you. 3 00:00:06,573 --> 00:00:09,276 In level 1, generated equations can be solved 4 00:00:09,276 --> 00:00:10,777 using the inverse operation 5 00:00:10,777 --> 00:00:13,247 of addition or subtraction of constant terms 6 00:00:13,247 --> 00:00:16,550 and the inverse operation of multiplication. 7 00:00:16,550 --> 00:00:18,819 To solve an equation using algebra tiles, 8 00:00:18,819 --> 00:00:21,555 first use the tiles to represent the equation. 9 00:00:21,555 --> 00:00:24,791 Drag tiles from the tile bank to model the equation exactly. 10 00:00:24,791 --> 00:00:30,497 If you make a mistake while modeling the equation, 11 00:00:30,497 --> 00:00:35,068 you can drag tiles back to the tile bank to delete them. 12 00:00:35,068 --> 00:00:37,971 Click “Check” when you have modeled the equation. 13 00:00:37,971 --> 00:00:39,973 The equation must be modeled correctly 14 00:00:39,973 --> 00:00:42,676 before you can proceed to the next step. 15 00:00:42,676 --> 00:00:44,678 When the equation is modeled correctly, 16 00:00:44,678 --> 00:00:47,214 a thumbnail image of your model will be preserved for you, 17 00:00:47,214 --> 00:00:50,450 in case you wish to reference it later. 18 00:00:50,450 --> 00:00:52,653 Now isolate the unknown by dragging tiles 19 00:00:52,653 --> 00:00:54,955 from the tile bank to both sides of the equation. 20 00:00:56,990 --> 00:00:59,826 Notice that when you drag tiles to one side of the workspace, 21 00:00:59,826 --> 00:01:02,829 the equals sign turns red until you drag matching tiles 22 00:01:02,829 --> 00:01:05,933 to the other side to rebalance the equation. 23 00:01:05,933 --> 00:01:07,935 When a positive tile and a negative tile 24 00:01:07,935 --> 00:01:09,937 are on the same side of the workspace together 25 00:01:09,937 --> 00:01:11,338 and the equation is balanced, 26 00:01:11,338 --> 00:01:14,808 the two tiles will automatically cancel. 27 00:01:14,808 --> 00:01:17,010 Drag tiles from the tile bank to both sides 28 00:01:17,010 --> 00:01:18,545 until all of the unknown tiles 29 00:01:18,545 --> 00:01:20,547 are on one side of the equals sign 30 00:01:20,547 --> 00:01:22,549 and all of the constant tiles are on the other. 31 00:01:25,352 --> 00:01:29,056 Click “Ready” when you are done isolating the unknown. 32 00:01:29,056 --> 00:01:32,159 Again, a thumbnail image of your model will be preserved for you, 33 00:01:32,159 --> 00:01:35,128 in case you wish to reference it later. 34 00:01:35,128 --> 00:01:37,130 Now that the unknown is isolated, 35 00:01:37,130 --> 00:01:38,165 it is time to divide. 36 00:01:38,165 --> 00:01:40,233 Select the integer to divide by. 37 00:01:40,233 --> 00:01:42,869 You should divide by the number of unknown tiles. 38 00:01:42,869 --> 00:01:44,004 If you pick the wrong number, 39 00:01:44,004 --> 00:01:46,006 you will be able to pick a different number 40 00:01:46,006 --> 00:01:47,407 from the drop-down menu. 41 00:01:47,407 --> 00:01:50,010 Dividing by a negative number flips all of the tiles, 42 00:01:50,010 --> 00:01:54,314 so positives become negatives and negatives become positives. 43 00:01:54,314 --> 00:01:57,317 Now divide the tiles evenly among the zones that appear. 44 00:01:57,317 --> 00:01:58,719 If any of the tiles are shaking, 45 00:01:58,719 --> 00:02:01,388 then they have not been placed into a zone yet. 46 00:02:01,388 --> 00:02:02,990 Click “Ready” when the tiles 47 00:02:02,990 --> 00:02:06,460 are evenly distributed between the zones. 48 00:02:06,460 --> 00:02:09,196 All of the zones but the first on each side will fade, 49 00:02:09,196 --> 00:02:11,164 thereby showing the solution. 50 00:02:11,164 --> 00:02:12,299 Interpret the solution 51 00:02:12,299 --> 00:02:14,301 by counting the number of constant tiles 52 00:02:14,301 --> 00:02:16,303 that correspond to the unknown tile. 53 00:02:16,303 --> 00:02:18,672 Select the value of x from the drop-down icon. 54 00:02:18,672 --> 00:02:19,906 If you select the wrong value, 55 00:02:19,906 --> 00:02:23,410 an error message will appear and you can try again. 56 00:02:23,410 --> 00:02:24,745 After you have found the solution, 57 00:02:24,745 --> 00:02:26,780 thumbnail images of each stage appear, 58 00:02:26,780 --> 00:02:28,682 along with their related equations. 59 00:02:28,682 --> 00:02:30,717 In this way, you can observe the steps you took 60 00:02:30,717 --> 00:02:32,819 to solve the two-step equation. 61 00:02:32,819 --> 00:02:36,923 Click “Try another” to try another example. 62 00:02:36,923 --> 00:02:39,593 In level 2, generated equations can be solved 63 00:02:39,593 --> 00:02:40,994 using the inverse operation 64 00:02:40,994 --> 00:02:43,530 of addition or subtraction of unknown terms 65 00:02:43,530 --> 00:02:46,666 and the inverse operation of multiplication. 66 00:02:46,666 --> 00:02:48,869 To solve an equation using algebra tiles, 67 00:02:48,869 --> 00:02:51,872 first use the tiles to represent the equation. 68 00:02:51,872 --> 00:02:55,108 Drag tiles from the tile bank to model the equation exactly. 69 00:03:00,614 --> 00:03:02,916 Click “Check” when you have modeled the equation. 70 00:03:02,916 --> 00:03:05,218 The equation must be modeled correctly 71 00:03:05,218 --> 00:03:07,721 before you can proceed to the next step. 72 00:03:07,721 --> 00:03:09,723 When the equation is modeled correctly, 73 00:03:09,723 --> 00:03:12,159 a thumbnail image of your model will be preserved for you, 74 00:03:12,159 --> 00:03:14,161 in case you wish to reference it later. 75 00:03:14,161 --> 00:03:16,596 Now isolate the unknown by dragging tiles 76 00:03:16,596 --> 00:03:19,466 from the tile bank to both sides of the equation. 77 00:03:19,466 --> 00:03:22,302 Notice that when you drag tiles to one side of the workspace, 78 00:03:22,302 --> 00:03:25,238 the equals sign turns red until you drag matching tiles 79 00:03:25,238 --> 00:03:28,308 to the other side to rebalance the equation. 80 00:03:28,308 --> 00:03:30,310 When a positive tile and a negative tile 81 00:03:30,310 --> 00:03:32,312 are on the same side of the workspace together 82 00:03:32,312 --> 00:03:33,880 and the equation is balanced, 83 00:03:33,880 --> 00:03:36,550 the two tiles will automatically cancel. 84 00:03:36,550 --> 00:03:38,852 Drag tiles from the tile bank to both sides 85 00:03:38,852 --> 00:03:41,588 until the unknown tiles are on one side of the equals sign 86 00:03:41,588 --> 00:03:44,591 and all of the constant tiles are on the other. 87 00:03:44,591 --> 00:03:47,294 Click “Ready” when you are done isolating the unknown. 88 00:03:54,534 --> 00:03:56,036 Now that the unknown is isolated, 89 00:03:56,036 --> 00:03:57,537 it is time to divide. 90 00:03:57,537 --> 00:03:59,673 Select the integer to divide by. 91 00:03:59,673 --> 00:04:02,075 You should divide by the number of unknown tiles. 92 00:04:02,075 --> 00:04:03,243 If you pick the wrong number, 93 00:04:03,243 --> 00:04:04,711 you will be able to pick a different number 94 00:04:04,711 --> 00:04:06,546 from the drop-down menu. 95 00:04:06,546 --> 00:04:09,382 Dividing by a negative number flips all of the tiles, 96 00:04:09,382 --> 00:04:13,620 so positives become negatives and negatives become positives. 97 00:04:13,620 --> 00:04:16,556 Now divide the tiles evenly among the zones that appear. 98 00:04:16,556 --> 00:04:18,558 If any of the tiles are shaking, 99 00:04:18,558 --> 00:04:21,394 then they have not been placed into a zone yet. 100 00:04:21,394 --> 00:04:23,997 Click “Ready” when the tiles are evenly distributed 101 00:04:23,997 --> 00:04:25,732 between the zones. 102 00:04:25,732 --> 00:04:28,401 All of the zones but the first on each side will fade, 103 00:04:28,401 --> 00:04:30,370 thereby showing the solution. 104 00:04:30,370 --> 00:04:31,605 Interpret the solution by 105 00:04:31,605 --> 00:04:33,106 counting the number of constant tiles 106 00:04:33,106 --> 00:04:35,675 that correspond to the unknown tile. 107 00:04:35,675 --> 00:04:37,878 Select the value of x from the drop-down icon. 108 00:04:37,878 --> 00:04:39,846 If you select the wrong value, 109 00:04:39,846 --> 00:04:43,383 an error message will appear and you can try again. 110 00:04:43,383 --> 00:04:45,385 After you have found the solution, 111 00:04:45,385 --> 00:04:46,887 thumbnail images of each stage appear, 112 00:04:46,887 --> 00:04:48,855 along with their related equations. 113 00:04:48,855 --> 00:04:50,857 In this way, you can observe the steps you took 114 00:04:50,857 --> 00:04:52,959 to solve the two-step equation. 115 00:04:52,959 --> 00:04:55,362 Click “Try another” to try another example. 116 00:04:58,165 --> 00:05:00,100 In Level 1 of the Workspace tab, 117 00:05:00,100 --> 00:05:01,701 you can enter equations that can be solved 118 00:05:01,701 --> 00:05:03,103 using the inverse operation 119 00:05:03,103 --> 00:05:05,305 of addition or subtraction of constant terms 120 00:05:05,305 --> 00:05:07,841 and the inverse operation of multiplication 121 00:05:07,841 --> 00:05:11,278 just like Level 1 of the Guided Practice tab. 122 00:05:11,278 --> 00:05:12,779 In this virtual manipulative, 123 00:05:12,779 --> 00:05:14,781 the equations that you can enter are limited 124 00:05:14,781 --> 00:05:16,116 to expressions and solutions 125 00:05:16,116 --> 00:05:18,351 that can be modeled by algebra tiles. 126 00:05:18,351 --> 00:05:21,254 Therefore, the values that you choose for some drop-downs 127 00:05:21,254 --> 00:05:23,256 affect your options for others. 128 00:05:26,326 --> 00:05:28,328 In Level 2 of the Workspace tab, 129 00:05:28,328 --> 00:05:30,330 you can enter equations that can be solved 130 00:05:30,330 --> 00:05:31,565 using the inverse operation 131 00:05:31,565 --> 00:05:34,000 of addition or subtraction of unknown terms 132 00:05:34,000 --> 00:05:36,436 and the inverse operation of multiplication 133 00:05:36,436 --> 00:05:39,439 just like Level 2 of the Guided Practice tab. 134 00:05:39,439 --> 00:05:41,141 In this virtual manipulative, 135 00:05:41,141 --> 00:05:43,143 the equations that you can enter are limited to 136 00:05:43,143 --> 00:05:46,780 expressions and solutions that can be modeled by algebra tiles, 137 00:05:46,780 --> 00:05:48,949 so the value that you choose for a drop-down 138 00:05:48,949 --> 00:05:50,951 for the coefficient of an unknown term 139 00:05:50,951 --> 00:05:52,953 determines the option you can pick 140 00:05:52,953 --> 00:05:55,021 for the drop-down for the other unknown term.